After the tutorial, every system asks for cash at once. One long session used this order. It is a spending sequence from that run, not a patch note.
1. Keep cash arriving
Walls, wire, expansions, and rebirths all cost cash. The official offline line is the reason to log off with plants already placed. On top of that, air drops can pay. One drop in the session paid 10,000, one showed a 30-minute timer, and one could not be collected. Take a drop you can reach. Do not wait on one.
2. Layer walls you can pay for
Buy the next wall level when it fits, and stack it on the ring you have. Level two was early and unaffordable, level three came later, and level four was a savings goal. Level two barbed wire at 100,000 cash came after the ring existed, as an outskirts band. A cheap closed box still matters more than a single expensive piece with a hole in the line.
3. Bank a rebirth you can already feed
The early set was an apple tree, a sunflower, and 100,000 coins. The 5,000 figure near it was the payout, not the cost. The later set was a peach, a lemon, and 1,000,000 coins. Roll toward those plants and guard them. Do not rebirth because the coin number alone is met.
4. After the rebirth, carry space, then walls again
The session called carry space the first buy after a rebirth because more carry room meant more money. Then the wall stack, which the rebirth wiped, gets rebuilt. A better axe was available as another cash upgrade in that stretch. No axe numbers were shown, so it waits behind carry space and a new box.
Prices seen once
| Purchase | Cash in that session |
|---|---|
| Base expansion | 50,000 |
| Level two barbed wire | 100,000 |
| Early rebirth coins | 100,000, plus an apple tree and a sunflower |
| Later rebirth coins | 1,000,000, plus a peach and a lemon |
| One collected air drop | 10,000 |
Shop tags can move after an update. If your shop shows a different number, use the number on your screen. The payback calculator on this site will divide a cost you type by extra cash you type. It does not know your plants' income, because that income is not published.
Check the codes page before a long save. The list is empty until a code for this experience is actually confirmed. Codes for other games will not fill the gap.
